Show HN: I made a WebGL-based app that traces images using circles https://ift.tt/joJLwN7

Show HN: I made a WebGL-based app that traces images using circles I was fascinated by this [0] and this video [1]. After many struggles, I finally built this app that traces images using circles similar to what these videos had shown. The most challenging part (to me) is to find a way to convert images to vector lines. I had tried Potrace, but its output is not suitable for my use case: too many small elements share the same border. Potrace's goal is to represent the original image faithfully using vector lines. But I want to trace the image edges. After searching and trying some Potrace alternatives in vain, I finally found my keyword. Surprisingly (to me), it lies at the end of the wiki page of the very topic [2]. Then I found a paper [3] that has nice pseudocode and a C implementation. I rewrote the pseudocode in Rust because I wanted to experiment with rustwasm. Honestly, I didn't care much about the math behind it. From then, I could continue to finish the app and show it to the world. This app is also my chance to learn about rustwasm and WebGL. FYI: this app is offline-only; your images never leave your browser [0] https://www.youtube.com/watch?v=r6sGWTCMz2k [1] https://www.youtube.com/watch?v=-qgreAUpPwM [2] https://ift.tt/Pro6wkp [3] https://ift.tt/qeYthsw https://ift.tt/ugedaB4 March 2, 2022 at 11:26PM

Click here for more...
from #Bangladesh #News aka Bangladesh News Now!!!

Comments

Popular posts from this blog

Monetize Fiber Services Better and Improve ROI with Top Telecom Billing Software

Live high profile website business website micro blog website and many other website list

get profile social bookmarkign blog forumsite avaiable for you